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If you want to dig through the books, you’ll want to use Astarion, especially if you aren’t playing as a Rogue. Have Astarion Stealth to the second floor, then use invisibility to get past the guards. Otherwise, a Druid can turn into a cat and slip into the Bank Manager’s room where the book is. One such confusing puzzle is located in the Counting House and involves players trying to get inside the Vault. So, to help you get inside and live out your heist fantasy, here’s how to solve the Counting House Vault puzzle in Baldur’s Gate 3. Counting House Vault n°4 Key - Can be looted or pickpocketed from Roger Highberry in Highberry's Home in the Lower City.
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There, you have to help Jaheira as she looks for an old comrade. Our Baldur's Gate 3 Counting House Vault guide discusses the code required to open the massive door, as well as what you'll find therein. Likewise, please be reminded that this article contains spoilers.
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Obtaining a Bank Pass[edit edit source]
Once that’s done, feel free to meander right on through the doors of the Counting House vault. So, instead of running all the way up there, wasting Invisibility, and risking getting caught, here’s how to input the code. To find the answer legitimately, you need to go to the second floor of the Counting House, lockpick your way into the off-limits door, and find a ledger. You can also check out the numbered image we created above to see the exact order.

The Counting House - Safes[edit edit source]
In the book, you’ll find that it talks about an event that happened in the year 1356. Since you don’t need to read the book before actually solving the puzzle, having the answer lets you skip a potential fight, or a Stealth section if you do it perfectly. The vault puzzle is simple enough, but the book that has the code is on the second floor.
This article will guide you on how to solve The Counting House Vault Door Code Puzzle in Baldur’s Gate 3. Counting House Vault Door has nine panels on the floor and requires you to step on them in the right order. Vaults themselves are in the Counting House, the central bank of Baldurs Gate.
The Counting House is the southern-most building in the Lower City of Baulder’s Gate. It’s slightly separated by the rest of the city by a stone bridge, and its giant lavish doors beneath a gold lion emblem are hard to miss. You’ll know it’s the Counting House because it’s the only fancy looking building in all of Baulder’s Gate’s Lower City. Once you’ve opened the BG3 Counting House vault, you’ll be presented with an interesting scenario and reunited with an old friend.
Baldur’s Gate 3: How to solve the Counting House vault puzzle
Venturing into the High Security Vaults for the first time will trigger a battle between Bhaal Cultists and Counting House workers, with the cultists always hostile. The Reaper of Bhaal enemies start the fight invisible and hidden in the hall alcoves and will attempt to flank the opponents. Winning the fight and speaking to head banker Rakath Glitterbeard will initiate the quest Return Rakath's Gold.

The closest waypoint to the Counting House is likely the Heapside Strand. Once there, just head west a ways until you see the bridge on your left. There will also be two guards standing on either side of the doors, as a further hint that you’ve reached the right place. You’ll know if you stood on the correct panel because you’ll get a pleasant ‘ding!
High security vaults[edit edit source]
Inside, talk to Head Clerk Meadhoney and pass the Intimidation, Persuasion, or Deception checks. To solve the Vault puzzle in the Counting House you’ll first need to find the code. The location of this code is on the second floor, inside the door labeled ‘off-limits’. Lockpick your way into there and you should find a ledger, that will highlight an every that took place in 1356. To find the answer, you need to go to the second floor of the Counting House, lockpick your way into the heavily guarded door, and find a passcode. You get this from following the Underduke quest and talking to the teller at entrance.
For now, you’re able to loot the contents of the Counting House Vault in the aftermath of the battle, bringing this BG3 quest to a close. One of the more involved missions in the final Act of Baldur’s Gate 3 (BG3) is opening the Counting House Vault in the Lower City to help Jaheira. Players will have to speak to several key figures and obtain several codes to solve the overarching puzzle. If you’re finished with the Counting House and looking to break into another area that’s off-limits in BG3, check out how to open the Sinister Door in Szarr Palace. If you’d rather be feisty, you can always choose violence to get into the Counting House.
The contents of the safes and where to find the keys is listed in the Loot-Section The keys follow the naming convention "High Security Vault n°X Key". Lockpicking and looting these vaults will not trigger any security response. When you’re at the Counting House, walk through the front doors and up to the Head Clerk, Meadhoney, at the windowed desk directly to the right of the giant center gate. If you’re following Jaheira’s quest, you’ll be able to convince Meadhoney to give you a pass to head into the vaults and deal with the suspicious man that’s on a tour of the bank. The city hub in Baldur’s Gate 3 is a sprawling, busy, beautiful place, and, of course, has its own central bank. A place where the richest Baldurians lock away their valuables, and, as it turns out, a target for all manner of unsavory folk.
The vault code is in the Head Banker's Office, which is on the second floor of the building. If you get spotted, you have to pass a DC25 skill check, and you'd end up getting booted back to the entrance. That’s how to solve the vault puzzle in Act 3 of Baldur’s Gate 3. The puzzle itself is simple, but getting the code is hard if you want to avoid fighting the guards. For more help, check our BG3 guides hub for topics like how to get to the House of Hope or if you should free Orpheus. The Counting House is a heavily guarded banking and storage facility located in the Lower City of Baldur's Gate in Act Three.
All in all, this battle shouldn't cause too many issues, especially if your team is well-prepared. If Jaheira's with you, you can have her cast Ice Storm (just don't let the bank guards get damaged due to the AoE). They're quite dangerous, too, since they can turn invisible, and they have abilities that can stun their targets. Moreover, some of them will have Sanctuary active when first spotted. That means you can't attack them at all, and you need to wait for them to make their move.
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